// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "gpu/command_buffer/service/framebuffer_completeness_cache.h"

namespace gpu {
namespace gles2 {

    FramebufferCompletenessCache::FramebufferCompletenessCache() { }

    FramebufferCompletenessCache::~FramebufferCompletenessCache() { }

    bool FramebufferCompletenessCache::IsComplete(
        const std::string& signature) const
    {
        return cache_.find(signature) != cache_.end();
    }

    void FramebufferCompletenessCache::SetComplete(const std::string& signature)
    {
        cache_.insert(signature);
    }

} // namespace gles2
} // namespace gpu
